Sunday, July 22, 2012

Bones

Here's one of the variations of bones I made.



Skull WIP

Quick Mental Ray render from maya. Still gotta focus on a little more reshaping when I take this into Zbrush.







Thursday, July 12, 2012

Gun Model

Here's a gun I modeled and textured for my Hard surface and organic modeling class last quarter.

Zero Model WIP

Here's a Zero model that I started working I still got a lot left to do before this model is complete. I'm modeling it in 3DSMax. I'm planning to unwrap it, texture it and render.

Indoor scene




This picture was a concept drawing that I decided to model and texture.

This is some of the progress made on the scene.

Another angle
Here's a quick render of where I'm at now I still got a lot more to do to the scene.
This is my final for my Materials and lighting class. We had to light and texture an indoor scene using mental ray in maya. The models were all premade except for the candles, candle glass and wine glass.
A render for my still life project that I did for my Materials and lighting class. I didn't created the models and I textured them and added the materials and rendered it using mayasoftware.

Sonic Model

Here's a render of a sonic model I made back in December 2010. My second character I ever model. I created in 3DSMAX and just did a basic render.